Arcane Acres is 2D isometric farming crafting game where you are a young wizard who has moved from the realm's capital in search of a quieter and simpler life. However, what you find is this land is anything but quiet or simple.
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Break into the earth with your shovel, throw in some seeds, splash some water down, and wait for a sprout to push its way through the dirt. Take the grown plant, crush it up, and brew mysterious potions and prepare for nightfall.
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Controls
Tab - Inventory
1 - Shovel
2 - Watering Can
M - Mortar and Pestle Station
C - Cauldron Station
Esc - Settings
Shift - Modifier for digging multiple holes, watering multiple tiles, or selecting more than one item.

-Team-
Indie_Myke - Programming, Art, Game Design

PallasPalace - Music


-Game Design Document-

Comments

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(+1)

The concept sounds fun, but got quite stuck at the mortar and pestle station, not knowing if i'm actually doing anything it as nothing i did had any feedback of "yeah you did something" and then if i can't crush my plants i can't make the potions right? Hope to see an update to it some time :3

(+1)

a bit confusing, but seems like a solid base for something greater. The day/night aspect is a nice touch but did not leave me enough time to learn how to brew potions.
My personal feature request is more QoL stuff, like a tutorial and a way to get feedback when we do successfully use the cauldron/collect plants.

(1 edit)

I appreciate you taking the time to play our game and thank you for the feedback! UX is definitely something I'm working on doing better as a developer and will pour more time into it in the future!

(+1)

I love the art-style! The gameplay is super chill (until enemies spawn) and for a game-jam game it plays really well! 

I'd love for it to have more potions, attacks, etc... There's lots of potential to explore here :)